The game is about entertainment and involves interactivity with the players, has a clear goal, pre-given set of rules and some form of competition. This is where me and my team set to work and the roles were divided.

My position
As an experienced illustrator and determined leader, I created the entire design of the game. Together with a teammate, we started creating concepts for the characters, and I merged our sketches into the final design. I also worked on the action cards, "kleurterreur" and "ga los chaos".

The outcome
After much testing, our game has become a sensational success at our school! Both students and teachers are thrilled, because it not only meets the challenge requirements but adds a playful touch by giving shapes their own personality. It symbolizes the dedication, creativity, playfulness, and incredible power of teamwork in just one week.
Package Design made by: Hilde Lamers
Behind the scenes
shapes concepts progress
shapes concepts progress
shapes puppets progress
shapes puppets progress